Just a question that came up today in a game. When using mixed artillery batteries, e.g. cannons plus howitzers, do you always use the one guess for both types of weapon? If so it would seem counter intuitive because you would want different results for each. For instance cannons generally would want to hit toward the front of the unit and bounce through whereas howitzers would want to land in the middle. Given the mechanisms are identical to WAB that means a short guess for the cannons would be really bad for the howitzers and vice versa. IMO it would make more sense to treat the two as separate batteries for these purposes and make two range guesses, i.e. one for all the cannons in the battery and one for the howitzer.
Thoughts? If it's designed the way it is then that's fine, but it doesn't make a lot of sense to me since neither the cannon crew or the howitzer crew would want to intentionally aim so they will statistically not hit the target they are aiming at. JMO though and maybe I'm missing something? As it stands I see almost zero reason to bring a howitzer in most instances.


