Last night I finally got to watch the Lost Battalion movie which Alex B loaned me. Really enjoyable as its fully based on real events.
We do plan missions based around this event in Over the Top, (and yes Alex, I have some special "pigeon" rules planned!) but watching the film really inspired me regarding the style of games where the Great War game really works.
You do need to create the mission background and the game comes alive.
To simply view the war as 4 years stuck in trenches really misses what actually happened in the bigger picture and also what happened at the Battalion level as in this example and many many others.
One of the surprising things you learn when reading in detail about WW 1 (as I have since starting this project) is the amount of technological advancement during 4 years of conflict. Its in the Great War most of the tactical roots are set in stone for all future conflicts.
I am really looking forward to my next game (whenever that will be!)






